AI Insights · Timothy · July 2022
Top 5 Golf Games on iOS in Australia Q2 2022
Discover the performance trends of the top 5 golf games on iOS in Australia during Q2 2022. See how these games fared in terms of weekly downloads, revenue, and active users.
In Q2 2022, the top 5 golf games on the iOS platform in Australia demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Let's take a closer look at the data from Sensor Tower for each game.
Ultimate Golf! from Miniclip.com saw a fluctuating yet overall positive trend in weekly revenue, peaking at around $10.5K in the final week of June. Weekly downloads showed an initial increase, reaching a high of approximately 2.4K in mid-May before stabilizing around 900. Weekly active users peaked at roughly 11.7K in late May, followed by a gradual decline to around 8.2K by the end of the quarter.
Golf Battle, also from Miniclip.com, maintained a steady weekly revenue with minor fluctuations, peaking at about $1.5K in late June. The game experienced consistent weekly downloads, with a notable peak of approximately 1.5K in the final week of June. However, weekly active users showed a slight decline from around 8K in late March to approximately 6.6K by the end of June.
Golf Rival - Multiplayer Game by Zynga Inc. exhibited a strong performance in weekly revenue, reaching a peak of approximately $15.4K in the last week of June. Weekly downloads peaked at around 1.8K in late March but declined to approximately 1.2K by the end of June. The game's weekly active users saw a decline from around 6.3K in late March to approximately 4.2K by the end of the quarter.
WGT Golf from WGT showed a steady weekly revenue, peaking at about $5.3K in late May. Weekly downloads saw a peak of approximately 1.1K in mid-April, stabilizing around 800 towards the end of the quarter. Weekly active users increased from around 2.5K in late March to approximately 3K by the end of June.
Golf Clash - Golfing Simulator by Electronic Arts had the highest weekly revenue among the top 5, peaking at approximately $31.5K in mid-April. Weekly downloads remained relatively stable, peaking at around 582 in early June. Weekly active users showed an increase from around 4K in late March to approximately 6.4K in late May, before stabilizing around 4.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.